Recently in glitch

Infocom-related mishaps

dept. of side projects

Corduroy is a Python library for using CouchDB with Tornado.

book cover doodle

i have no idea why i made this…

scale error

coordinate transforms will always be a trial and error affair i'm afraid

the rules of the game

13 months and 11k lines of code later, i’ve finished up the choose your own adventure project. all told i ended up cataloging a dozen books from the early-to-mid 80s, looking for patterns in their construction and in the paths made by different readers through them.

these short, simple books had a surprisingly complicated structure with their interlocking pages & choices. as a kid the idea of writing one and keeping all those pages straight boggled my mind. what was lost on me at the time was that even a list of hundreds of page numbers can be comprehensible if it’s redrawn as a diagram. these days i feel like i approach everything that way.

so here is my look back at an obsession from my past, using graphical obsessions of the present to guide the way.

samizdat.cc/cyoa

Bookmarks

one of my favorite pieces of illegal art, finally legitimized

Jasmin Blanchette making some good points (via QT of all things)

staccato cityscape

12 months of stories in a single deck

bronze age CGI starts halfway through

scroll down for the ‘hats’ montage

the endpapers of black hole but with faces you recognize

eerie and mysterious

would love to hear their version of the assault on precinct 13 theme...

maybe they'll take down the world's worst piece of signage now

the sound of ray davies applying for a job at the radiophonic workshop

i now have a reason to go to seattle

a gift shop that doubles as a history of graphic design

the numerals section is fascinating

the sound of eight confused men getting paid and then...

many personal favorites on this list

there's something almost charming about the early days of computer viruses

ian bogost on nintendo's embrace of fractured attention

nifty parallel between birth years and pin prevalence

luma key magnificence

lovely compilations

adorable and ridiculous

nobody knows

they knew how to make music television back in the day

“old fashion’ but good”

dearest delia

the essential incidentals

metroid meets oxyd

manhattan in 1820

and the boys say ‘hey goo, what's new?’

the octopus unfurling

i'm guessing the Infinite Jest character's name was no coincidence

my favorite is the 1766 manila variation

when legends gather

“Calling all. This is our last cry before our eternal silence.”

the map is not the territory

equal parts corman and eames.

between the use of ‘strikes’, ‘matrices’, and the origin of the ‘K’ in CYMK, early color process nomenclature is suspiciously similar to printmaking/type-design jargon.

“No advertising, no support, no bug fixes, payment in advance.”

from scratchy feedback into muffled rumbles

still $5 (postpaid)

all my somerville-era hobby horses in one place

like an east coast bradbury bldg.

breaking bad brought me here

reputedly (and conceivably) dfw's testimonial 

fantastic explanation of overtones vs timbre

i remember being surprised when the title screen's music switched from being atmospheric rumbles to a proper song about 30 seconds in.

kilimanjaro simile intact

Found

Christian Swinehart

Rhode Island School of Design

M.F.A. | Graphic Design

2005-2008

Brandeis University

Ph.D. | Computational Neuroscience

1998-2005

Dickinson College

B.S. | Cognitive Science (Self-developed Major)

1994-1998

Education

Design Partner

Office of Unspecified Services | Brooklyn, N.Y.

2010–

Interactive Designer

Pentagram | New York City

Graphic & computational design on Lisa Strausfeld's team

2007–2010

Core Developer

Fink Project | Open Source Software for OS X

Maintainer of 54 applications including Emacs, GPG, and Frotz

2002–2006

Web Designer/Developer

Revolutions Workshop | Washington D.C.

Graphic design and front-end development.

2000–2005

Experience

Programming Languages

Python, Objective C, Javascript, Actionscript, C, Java, Perl, Lisp

Graphics/Visualization Environments

Canvas, SVG, Quartz, NodeBox, D3, Three.js, Processing, MATLAB

Server-side

Nginx, Apache, CouchDB, Tornado, Handlebars

Markup Languages

HTML/CSS, LaTeX, Postscript

Applications

Illustrator, Flash, InDesign, Photoshop, After Effects, Max/MSP

Platforms

Mac OS X, Linux, BSD

Skills & Technologies

Samizdat Drafting Co.

129 Noble St., Top floor

Brooklyn, NY 11222

email

githubsamizdatco

contact